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NPC Generator

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Advanced [show]


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He keeps his chestnut hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Cynical, Insomniac, Disease, Mundane. Bonds: Religious. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Alby, Male Human Wizard 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 16000 sp. Banded agate (14 gp). Golden pearl (40 gp).


Social Check DCs


Gerald Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is slicked back into a classic pompadour. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Farmer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Ideals: Entrepeneur, Impeccable. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Gerald Stanton, Male Human Barbarian 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Hugh Compton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His tied-back hair is red. His eyes, though not visible through his cowl, are gray.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Hugh was born with his mother's beautiful face. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Hugh Compton, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 15 (+2)8 (-1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 30 pp. Hematite (12 gp). Red spinel (120 gp). Golden yellow topaz (1200 gp). Banded agate (12 gp).


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is wearing a long, tan cloak. His long chestnut hair reaches down to his waist. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Revenge; and to be a gardener again

Flaws: Mundane. Bonds: Job, Family, Slave, Enemies. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Barton, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 17 (+3)7 (-2)
Skills History +4, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp.


Social Check DCs


Reynard Wellington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Roofer. His white hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Family. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Reynard Wellington, Male Human Ranger 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs

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