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NPC Generator

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Advanced [show]


Thomas Stanton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He has wavy brown hair. His fierce violet eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Thomas Stanton, Male Human Barbarian 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 105 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)8 (-1) 12 (+1)8 (-1)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 220 pp.


Social Check DCs


William Hornsby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He wears a Stetson hat to cover his moderate length brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Logical, Fighting. Bonds: Attractive, Religious. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

William Hornsby, Male Human Adept 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1100 gp. Fiery yellow corundum (700 gp). White pearl (140 gp). Banded agate (6 gp).


Social Check DCs


Richard Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Richard has worked very hard to control his curse. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Rich, In love. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Richard Ansley, Male Human Adept 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 4 (-3)16 (+3) 10 (+0)14 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Everard Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his halberd. His white hair is greasy and uncared for. His fierce blue eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Insane. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Shirley, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 8 (-1)3 (-4)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Gerald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears skinny pants and wears a white and green robe with the hood down. His black hair is singed and shortened. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 7 years old his parents immigrated from the south. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has achieved small success as a Butcher.

Motivation: Wants to open a new tavern; and balancing his hectic life and new butcher responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Gerald Cholmondeley, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +7, Athletics +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3

Possessions: 6000 sp. Fiery yellow corundum (1600 gp). Red spinel (40 gp). Alexandrite (300 gp).


Social Check DCs

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