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NPC Generator

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Advanced [show]


Gunter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in green turtlenecks beneath a black coat with brown slacks. He is an epitome of beauty. He has done his best to style his brown hair to look like a famous performer. His eyes are blue and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Dyer mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Shy, Antagonistic, Disease. Bonds: Attractive. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Gunter Wilberforce, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 15 (+2)16 (+3)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Justin Enfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in blue turtlenecks beneath a tan coat with black slacks. His black hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He got into the Guard business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Justin Enfield, Male Human Druid 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)9 (-1) 7 (-2)14 (+2)
Skills Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a blue low-cut shirt, and a wide-brimmed hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His head has been shaved. He has hazel eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered south to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and someone believes him a fraud

Flaws: Ugly, Antagonistic, Impulsive, Disease, PTSD. Occupation: Layabout

Voice: American accent

Attributes [hide]

Gunter Sharps, Male Human Expert 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alex Addington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He keeps his long brown hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alex took refuge in the large cave and found the beat up sword and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Addington, Male Human Monk 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Arcana +5, Insight +2
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 80 pp. Smoky quartz (70 gp).


Social Check DCs


Manfred Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large white tufts of hair around his ears. He has gleaming, smiling brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Manfred was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Impeccable, Opinionated, Persistence. Flaws: Ugly. Bonds: Has a crush. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Manfred Hadleigh, Male Human Cleric 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs

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