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Advanced [show]


Cory Hastings, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Assassin uniform. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. He has a dull look in his blue eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cory took refuge in the old dungeon and found the beat up bow and armor he uses now. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Cory Hastings, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)13 (+1) 18 (+4)13 (+1)
Skills Stealth +1
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Emerald (900 gp).


Social Check DCs


Manfred Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His brown hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Manfred was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Wallace, Male Human Warrior 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)10 (+0) 18 (+4)13 (+1)
Skills Arcana +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 900 gp. Black pearl (700 gp). Amber (80 gp).


Social Check DCs


Clerebold Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His black hair is kept up in a ponytail inside a broad hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Clerebold was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Persistence. Flaws: Secretive, Ugly. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Clerebold Lancaster, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3200 sp.


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries scythes. He has styled his silver hair well, parting it to the right. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Dumph, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)7 (-2) 13 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Kelsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with brown pants. His white hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and to protect his home

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Guardian, Family. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Justin Kelsey, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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