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NPC Generator

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Advanced [show]


Ernest Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He has wavy chestnut hair. He has amber eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Fearful, Antagonistic. Bonds: Attractive, Mentor. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Ernest Beitz, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)15 (+2) 9 (-1)13 (+1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Brown-green garnet (120 gp). Brown-green garnet (120 gp). Star ruby (900 gp). 1 Masterwork manacles.


Social Check DCs


Percival Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears grey cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Athletic. Flaws: Selfish, Disease. Bonds: Slave. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Percival Wellington, Male Human Rogue 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 8 (-1)9 (-1)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Shane Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin black vertical stripes and green pants. His auburn hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Shane took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Bonds: Enemies, Adventurer, Military. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Shane Shelley, Male Human Cleric 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 17 (+3)7 (-2)
Skills Deception +1, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 200 gp.


Social Check DCs


Gomory Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His blonde hair is greasy and uncared for. His eyes are hazel.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Immigrant, Job, Nature. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Gomory Marlee, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Manfred Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His long silver hair is drawn into a two foot long braid. His eyes are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist, Artistic. Bonds: Rich, Religious. Occupation: Knight

Voice: German accent

Attributes [hide]

Manfred Blackwood, Male Human Rogue 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 300 gp. Jade (80 gp).


Social Check DCs

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