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Advanced [show]


Don Rodney, Male Human [Permalink]

Personal [hide]

Description: This man wears a black coat over a white low-cut shirt, and a small hat upon his head. He is muscular with a powerful set of arms. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Ideals: Opinionated, Artistic. Flaws: Mundane. Bonds: Job, Slave. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Don Rodney, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 14 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Half-Plate.


Social Check DCs


Gomory Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His white hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Pacifist. Flaws: Addict. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Hallewell, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)11 (+0) 12 (+1)6 (-2)
Skills Acrobatics +4, Deception +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a green suit, grey shirt, and green tie. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Sage. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Bellfounder, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Sage. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions; and he has a crush on the local bellfounder

Flaws: Hedonist. Bonds: Job, Poor, Has a crush, Religious. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Bertram Lindsay, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Heward Morley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his chestnut hair down. His eyes are likewise blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: Heward was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Guard.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Job, Has a crush. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Heward Morley, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 8000 cp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Jocelyn Bentley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair is lengthy and is close to two feet long. His fierce brown eyes like to dwell on things.

Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Bentley, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs

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