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NPC Generator

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Advanced [show]


Lance Hadley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. With a patchy chestnut beard and wild chestnut hair. His eyes are green and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Lance Hadley, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Solid gold idol (700 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (50 gp). 3 Thunderstones.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His blonde hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Military, Immigrant. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Tim Acton, Male Human Adept 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 4000 sp. Malachite (7 gp). Black star sapphire (1200 gp). Rich purple corundum (1200 gp).


Social Check DCs


Bertram Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized ruby on his right hand. His brown hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Bertram Jacobs, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp.


Social Check DCs


William Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish red hair is in a traditional bowl cut. His eyes are likewise amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Detective.

Motivation: To share knowledge with the world; and expand his business

Ideals: Entrepeneur, Logical. Flaws: Mundane, Disease. Bonds: Job. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

William Tatum, Male Human Aristocrat 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Kelsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting black shirt and pants. He keeps his black hair in a flapper bob. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Cory Kelsey, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2800 sp.


Social Check DCs

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