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Advanced [show]


Rolf Gresham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: The child of a Soapmaker, who enjoyed hunting, Rolf was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Military. Occupation: Marshal

Voice: German accent

Attributes [hide]

Rolf Gresham, Male Human Wizard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 8000 sp.


Social Check DCs


Diggory Remington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, green cloak. Beneath his clothing is a huge mess of scar tissue. With a patchy chestnut beard and wild chestnut hair. He is baby faced.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Diggory studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Sage.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Religious, Job, Adventurer. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Diggory Remington, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Don Read, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: Don was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Don Read, Male Human Warrior 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills History +5, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Deep blue spinel (900 gp).


Social Check DCs


Shane Deighton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. He has styled his silver hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the north. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Enemies, Job, Poor, Religious. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Shane Deighton, Male Human Cleric 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 700 gp. Freshwater pearl (10 gp). Azurite (10 gp). Blue sapphire (900 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. With bright auburn hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, his parents were killed by a gnolls raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is content; and he would like to get married and retire

Flaws: Mundane. Bonds: Military, Enemies, Has a crush. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Thomas Merton, Male Human Sorcerer 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points -3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)15 (+2) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 6000 sp. 1 Average lock. 1 Magnifying glass. 1 Silver holy symbol.


Social Check DCs

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