Kyle Ogden, Male Human [Permalink]
Personal [hide]
Description: A 5'10" northern man, he wears red trousers with white and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is braided into rings. His eyes are hazel and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Religious. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Justin Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his father. In his 18th year, his parents were killed by a goblins raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Justin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Money/treasure.
Ideals: Logical, Fighting. Bonds: Rich, Attractive, Enemies. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 200 gp.
Raymond Huxley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair, while still mostly golden, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Knight, who enjoyed hunting, Raymond was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Insane, Impulsive, Addict. Bonds: Nature, Family. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Tiger eye turquoise (8 gp). Coral (60 gp).
Simon Burton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. His hair is white and curly. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker. Flaws: Ugly, Greedy. Bonds: Family, Immigrant, Adventurer. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Trym Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered black stockings. With a patchy golden beard and wild golden hair. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.
History: The child of a Spy, who enjoyed hunting, Trym was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his absent father.
Flaws: Ugly, Impulsive. Bonds: Family, Adventurer, Nature. Occupation: Actor
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 110 pp.
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Their contribution stands as a beacon of hope for all adventurers!
