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Advanced [show]


Thomas Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His silver hair is thinning but still full. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: He has money and likes to spend it; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Optimist. Bonds: Job, Adventurer, Rich. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Thomas Wedgwood, Male Human Bard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 500 gp.


Social Check DCs


Anthony Wheatley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is greasy and uncared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Anthony Wheatley, Male Human Bard 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Auran, Gnoll, Celestial
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 1000 sp.


Social Check DCs


Guy Wallace, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large black tufts of hair around his ears. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Human people.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Wallace, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1100 sp.


Social Check DCs


Gerald Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean black cloak covering his clean studded leather. He is muscular with a powerful set of arms. He wears his auburn hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and to be a stylist again

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Job, Rich. Occupation: Courier

Voice: German accent

Attributes [hide]

Gerald Shelby, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear green tank tops with blue pants. His hair is blonde and curly. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Family, Military. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Bradley, Male Human Ranger 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item.


Social Check DCs

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