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NPC Generator

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Advanced [show]


Anthony Middleton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a well pressed and immaculate suit (or dress). Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes peer out from beneath his broad brown hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Anthony studied abroad. After coming to the age of reason, Anthony took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Extrovert, Gifted. Flaws: Sensitive. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anthony Middleton, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 7 (-2)4 (-3)
Skills Insight +0, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Hematite (11 gp). Tiger eye turquoise (11 gp). Amber (150 gp).


Social Check DCs


Peter Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his blonde hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: Peter was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Peter Shelley, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 700 sp. Banded agate (12 gp). Peridot (50 gp). Jet (80 gp).


Social Check DCs


Trym Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He has dyed his greying white hair a little too much giving a sharp white color. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Junk Dealer, his father struggled to pay the bills. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to settle down with his crush

Flaws: Ugly. Bonds: Poor, Job, Family, Slave, Has a crush. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Trym Tatum, Male Human Monk 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Crawford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a pastel shirt with thin blue vertical stripes and tan pants. His left hand appears badly burned and disfigured. He keeps his golden hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Bricklayer business at a young age. While studying, he fell in love. They married and had a son. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: To be a Farmer again; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Crawford, Male Human Expert 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 30000 cp.


Social Check DCs


Rolf Merton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears just a blue suit. His right hand appears badly burned and disfigured. His brown hair is heavily combed to the right. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up shield and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Rolf Merton, Male Human Sorcerer 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 2000 sp. An abacus with copper, silver and gold markers (30 gp). An abacus with copper, silver and gold markers (30 gp).


Social Check DCs

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