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Solomon Brady, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His auburn hair is cut short. His fierce blue eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with dancing.

History: Sold as a small child to a slaver, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal dancing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by goblins. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Passionate, Artistic. Bonds: Mentor, Enemies. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Solomon Brady, Male Human Warrior 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Everard Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: He was born into a rich family. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Everard Hastings, Male Human Adept 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 6 (-2)12 (+1)
Skills Insight +1, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Roland Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His silver hair is smooth and relatively long. His hazel eyes peer out from beneath his broad tan hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Greedy, Impulsive. Bonds: Mentor, Immigrant, Adventurer. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Roland Law, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Digby, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He is bald on top and has large red tufts of hair around his ears. His eyes are blue and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted, Philantrophist. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Norman Digby, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)7 (-2) 12 (+1)13 (+1)
Skills Athletics +4, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Bertram Middleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. His hair, while still mostly auburn, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his father.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Bonds: Poor, Adventurer, Religious. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Bertram Middleton, Male Human Druid 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. Zircon (30 gp).


Social Check DCs

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