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Advanced [show]


Trym Bentley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Entrepeneur, Joker. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Trym Bentley, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 60 pp. A roughly beaten golden orb (40 gp). 1 Minor magic item.


Social Check DCs


Thomas Bradly, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. His hair is long and chestnut with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He has a dull look in his hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small island village. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Opinionated. Flaws: Ugly, PTSD. Bonds: Rich, Nature. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Bradly, Male Human Adept 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Hugh Langston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Hugh Langston, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 6 (-2)8 (-1)
Skills History +4, Medicine +0
Senses Passive Perception 8
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Conrad Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green armored body suit, with a simple blue line shooting up and back down. He wears a small hat to cover his moderate length blonde hair. He has a dull look in his brown eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Conrad Clinton, Male Human Barbarian 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 11 (+0)16 (+3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Climber’s kit.


Social Check DCs


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, blue, dusty cloak. He has styled his white hair well, parting it to the left. His eyes are a pleasant blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Sailor mother left him crippled. He left for the east, certain he would find work there.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Antagonistic, Selfish, Disease. Bonds: Immigrant, Rich, Adventurer. Occupation: Detective

Voice: American accent

Attributes [hide]

Peter Wilberforce, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)18 (+4) 12 (+1)12 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Orc, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. Tourmaline (70 gp). Moonstone (50 gp). Deep green spinel (70 gp). Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs

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