Ernest Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His golden hair is cut short. His eyes are likewise green.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a animal trainer and was forced into it by his family
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Greedy. Bonds: Family. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Silver comb with moonstones (500 gp).
Shane Kenley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His wide-brimmed hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is business-like. He takes instructions and follows them to the letter. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Stableman like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 47000 sp. 1 Backpack. 1 Climber’s kit.
Gomory Hale, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy grey suit. His moppish silver hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.
History: When he was but 7 years old his parents immigrated from the west. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Immigrant, Adventurer, Has a crush. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 100 gp.
Simon Rayden, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His black hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast mountains. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he is greedy
Flaws: Emotional. Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Celestial, Orc, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate.
Alexandre Camden, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered rapier and tarnished spear as well. His hair is long and black with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are brown.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the east to a Adventurer, Alexandre learned a great deal about his mother's area of expertise. His childhood dream was to be a Laborer, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: A strong sense of loyalty to Human people; and to be a laborer again
Ideals: Fighting. Flaws: Addict, Racist. Bonds: Attractive, Military, Job. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6
Possessions: 1 Minor magic item.
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