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NPC Generator

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Advanced [show]


Balimaar Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy yellow suit. He has a very tight haircut. He has brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Barrister, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business; and he's in love

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Balimaar Bradford, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 14 (+2)6 (-2)
Skills Nature +3, Performance +0
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anselm Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east his family was never financially stable. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist, Antagonistic. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Copeland, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 3000 sp. Brown-green garnet (110 gp).


Social Check DCs


Kyle Huxley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. He has silver hair. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and doesn't want to be a doctor and was forced into it by his family

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Poor, Family. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Kyle Huxley, Male Human Rogue 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Bradford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: Wishes to resurrect an old love; and expand his business

Flaws: Ugly, Shy, Disease, Insane. Bonds: Job, In love. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Theobald Bradford, Male Human Ranger 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Small steel mirror.


Social Check DCs


Miles England, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His gray eyes dart from person to person.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic. Bonds: Adventurer, Enemies, Immigrant, Poor. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles England, Male Human Fighter 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 43 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 17 (+3)8 (-1)
Skills Arcana +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Brass mug with jade inlays (400 gp).


Social Check DCs

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