Odo Winthrop, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear ponchos typically of a light grey in addition to tight pants and is in decent physical shape. His black hair is lengthy and is close to two feet long. His hazel eyes peer out from beneath his deerstalker grey hat.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has all his life been fascinated with music.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: He is greedy; and he is content
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 8 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Trym Denholm, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his red hair in a flapper bob. His face is scarred and worn.
Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Shy. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 cp. 1 Climber’s kit. 1 Masterwork manacles. 1 Average lock. 1 Masterwork Musical instrument.
Anselm Wade, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Anselm studied abroad. Brilliant and gifted he never wanted to apply himself. He now owns his own business.
Motivation: He has a crush on the local Cartwright; and expand his business
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Magnifying glass. 1 Hourglass. 1 Magnifying glass.
Everard Lancaster, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Family, Rich. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Kody Rayden, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man is dressed in a clean violet cloak covering his clean studded leather. His red hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the west. After coming to the age of reason, Kody took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and he has a crush on the local sage
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Has a crush, Poor. Occupation: Farmer
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 13000 cp. Silver pearl (110 gp). Chrysoberyl (110 gp). Red garnet (110 gp). Jet (110 gp). 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield.
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