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Advanced [show]


Gerald Adley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tan cloak and cross-gartered brown stockings. His hair is brown, silky, and of moderate length. He has a tattooed face.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gerald hails from a village terrorized by goblins. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Gerald Adley, Male Human Sorcerer 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 3000 sp.


Social Check DCs


Reynard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by drow. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Enemies. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Reynard Cumberbatch, Male Human Aristocrat 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Everard Badger, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. He is an epitome of beauty. His auburn hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Impulsive, Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Everard Badger, Male Human Rogue 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Cooper, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He used his abilities to travel the world and help people.

Motivation: He has a crush on the local Performer; and wants his loneliness to end

Ideals: Artistic, Philantrophist. Bonds: Attractive, Has a crush. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Cooper, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +5, Sleight of Hand -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs


John Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Sculptor. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has a long black beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Sculptor. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Job, Nature, Immigrant. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

John Skelton, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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