Gilbert Acton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a pastel and brown robe with the hood down. With bright silver hair and a scraggly beard. He wears large thick round spectacles.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east, but his parents moved at a very young age to the north. His childhood dream was to be a Locksmith, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge
Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Job, Enemies. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Wymar Langley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears black leather gloves, a black jacket, and tight pants. His hair is long and black with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered west to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Ideals: Justice. Flaws: Antagonistic, Disease, PTSD. Bonds: Attractive. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (700 gp). Brass mug with jade inlays (200 gp).
Manfred Harrington, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright blonde hair and a scraggly beard. His eyes are brown and catlike.
Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a great chef.
History: His father raised him in a mountain cabin. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic, Artistic, Gifted. Flaws: Insane. Bonds: Nature, Job. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 5 (-3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Ralf Wharton, Male Human [Permalink]
Personal [hide]
Description: This western man is well dressed, constantly wearing a tan suit, blue shirt, and tan tie. His clothes are grease stained in places. His moppish auburn hair is in a traditional bowl cut. He has a tattooed face.
Personality: This man loves writing and to teach people writing more than just about anything. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born to loving parents in a slum to the west. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.
Motivation: Many goblins want him driven away; and a deep hatred of goblins
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Tim Hayes, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His black hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
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