Charles Graeme, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear green tank tops with black pants. He has a auburn handlebar mustache and slicked back auburn hair. His fierce gray eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.
History: Born to a Blacksmith, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Fighting. Flaws: Selfish. Bonds: Poor. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Coral (110 gp).
Patrick Richie, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his long brown hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Courier born in the past three hundred years. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the east to a Courier, Patrick learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.
Motivation: Regain custody of his daughter; and wants to open a new tavern
Flaws: Addict, Hedonist. Bonds: Job, Family, Rich. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Thomas Norton, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. He carries with him a set of bows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has styled his red hair well, parting it to the right. He has a dull look in his gray eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Thomas was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. Alexandrite (1000 gp). Blue quartz (6 gp). Sard (40 gp). Amethyst (40 gp).
Chad Washington, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His auburn hair is kept up in a ponytail inside a top hat. His eyes are a pleasant green.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born to a Knight, his father struggled to pay the bills. He worked as a nervous Map Maker and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Knight; and expand his business
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job, Has a crush. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Jocelyn Colton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. He has a very tight haircut. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jocelyn is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Jocelyn's homeland. Jocelyn decided to take the middle way and become a bodyguard. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls
Ideals: Justice, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 sp.
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