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NPC Generator

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Advanced [show]


Raymond Carlton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He sports black clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His hair is black and curly. His eyes are green and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: He was born on a small isolated farm. A freak accident while working with his Marshal mother left him crippled. He has set out to sabotage the competition.

Motivation: To be a Marshal again.

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Nature, Job. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Raymond Carlton, Male Human Commoner 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Shane Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His eyes are gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Shane studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Masseuse for hire.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Gifted. Bonds: Job, Religious, Enemies. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Shane Brandon, Male Human Druid 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 700 gp. Gold and topaz bottle stopper cork (800 gp). Embroidered and bejeweled glove (1000 gp). A small bag of saffron. (90 gp). 1 Minor magic item.


Social Check DCs


Arnold Morley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing a perfectly clean shirt and pair of pants. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Map Maker in town.

History: His mother raised him in a mountain cabin. He has had some formal dancing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist, Artistic. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Morley, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)6 (-2) 19 (+4)9 (-1)
Skills Deception +1, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Wentworth, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Attractive. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Patrick Wentworth, Male Human Wizard 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 1300 gp. Embroidered and bejeweled glove (4000 gp). Solid gold idol (600 gp). An abacus with copper, silver and gold markers (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears pastel leather gloves, a pastel jacket, and tight pants. His deerstalker hat is riddled with cuts and holes. His hazel eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. Thomas was born on a far northern mountains where he grew up under the tutelage of his father, an expert Dilettante. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Thomas Roscoe, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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