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Advanced [show]


Geoffrey Livingstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is typically in his Herbalist uniform. His hair is short and golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Bather, but he was a colossal failure. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Livingstone, Male Human Adept 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Arnold Lester, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Locksmith. He sports a long red beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Joker, Fighting, Professionalism. Flaws: Shy. Bonds: Adventurer. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Arnold Lester, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Kody Altham, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes and a black hat with a blue feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. Kody was born on a far western forest where he grew up under the tutelage of his father, an expert Junk Dealer. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant, Rich. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Kody Altham, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)17 (+3) 15 (+2)13 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Large well-done wool tapestry (500 gp).


Social Check DCs


Rolf Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his dagger ready. His moppish brown hair is in a traditional bowl cut. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Fortune-teller. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a plains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Rolf Bristol, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Insight +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Average lock. 1 Simple lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Odo Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of death on his torso. He has a moderate pudge and is not very fit. His hair is short and white. His fierce blue eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: Odo was born with his mother's beautiful face. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in morningstar use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Bonds: Attractive, Enemies. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Odo Blackwood, Male Human Ranger 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Stealth +1, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp. Blue sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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