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NPC Generator

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Advanced [show]


Roger Northcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean white cloak covering his clean studded leather, and a wedding ring on his right hand. His black hair is drawn into a tight pony tail with a dagger scrunchie. He has hazel eyes and a white hat with a brown feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Roger's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Secretive, Antagonistic. Bonds: In love, Rich. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Roger Northcott, Male Human Rogue 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40 pp. Golden pearl (70 gp). Smoky quartz (70 gp). Azurite (4 gp). Jet (70 gp).


Social Check DCs


Arnold Harrington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is cut short. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Arnold Harrington, Male Human Ranger 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Brown-green garnet (110 gp). Obsidian (14 gp). Alexandrite (1200 gp).


Social Check DCs


Roland Harrington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely green suit with white socks and a vest with buckled shoes. He wears his silver hair down. His hazel eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and to reunite with his absent mother

Ideals: Fighting. Bonds: Attractive, Guardian, Adventurer, Family. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Roland Harrington, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Beckwith, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Body Guard. His hair is greying and his face has many wrinkles. He has gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful slaver made him what he is. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gerald's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Flaws: Impulsive, Antagonistic. Bonds: Job, Mentor. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Gerald Beckwith, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)14 (+2) 12 (+1)7 (-2)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Walcott, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. He is muscular with a powerful set of arms. His auburn hair is greasy and uncared for. His brown eyes peer out from beneath his feathered violet hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them

History: He was born into a rich family. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and money/treasure

Flaws: Ugly, Shy. Bonds: Job, Rich, Nature. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Geoffrey Walcott, Male Human Aristocrat 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Aquamarine (900 gp). Moss agate (6 gp). Sard (40 gp). 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.


Social Check DCs

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