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NPC Generator

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Advanced [show]


Trym Rowley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a moderate pudge and is not very fit. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted druidic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Slave, Rich. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Trym Rowley, Male Human Cleric 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Brass mug with jade inlays (400 gp). Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). 1 Minor magic item.


Social Check DCs


Lance Charlton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His whole body is exceptionally muscular. His chestnut hair is singed and shortened. His green eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Lance Charlton, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Smokesticks. 4 Thunderstones. 4 Thunderstones. 3 Acid flasks.


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears a feathered hat to hide his balding. He has several tiny amethyst earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the south to a Adventurer, Odo learned a great deal about his mother's area of expertise. He worked as a nervous Adventurer and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Disease. Bonds: Attractive, Rich, Enemies, Job. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Odo Windsor, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Frederick Blyth, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barkeep. He carries a battered sword and tarnished whip as well. His long blonde hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Fearful, Racist. Bonds: Job, Rich. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Frederick Blyth, Male Human Rogue 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)17 (+3) 7 (-2)10 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 8
Languages Common, Sylvan, Terran, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a black suit. His golden hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend; and expand his business

Flaws: Ugly, Depressed. Bonds: Adventurer, Mentor, Job. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Stanton, Male Human Paladin 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)7 (-2) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2900 sp. Silver pearl (130 gp). Jade (130 gp). Hematite (10 gp).


Social Check DCs

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