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NPC Generator

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Advanced [show]


Odo Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He carries with him a set of sais on his belt, each one with a topaz on the hilt. His red hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Odo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Rich. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Odo Thackeray, Male Human Druid 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)10 (+0) 14 (+2)15 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 40000 cp. Freshwater pearl (9 gp). Rhodochrosite (9 gp). Coral (120 gp). Citrine (80 gp). 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Drogo Brandon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His white hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Dyer, who enjoyed hunting, Drogo was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He struck the Stylist job and began his own company from there.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Brandon, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 28000 cp.


Social Check DCs


Odo Vance, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Herbalist does. His chestnut hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Further expansion of business.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Herbalist

Voice: Soft and mumbly

Attributes [hide]

Odo Vance, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)4 (-3) 12 (+1)13 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is unkempt and raggedy. He has a dull look in his brown eyes.

Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Adelard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Adelard Tewksbury, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)15 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Gerard Blankley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey cloak and cross-gartered brown stockings, and is pretty ugly. With a patchy blonde beard and wild blonde hair. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Opinionated, Logical. Flaws: Ugly, Insane. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Gerard Blankley, Male Human Commoner 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 sp.


Social Check DCs

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