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NPC Generator

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Advanced [show]


Balimaar Heiser, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. With a patchy brown beard and wild brown hair. His violet unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Detective. He also is a firm believer in the manly ideal.

History: He got into the Detective business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Disease, Impulsive. Bonds: Rich, Job. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Balimaar Heiser, Male Human Warlock 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)8 (-1) 14 (+2)16 (+3)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Wymar Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. He wears a Stetson hat to hide his balding. His eyes are amber.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He also has developed a complete distrust of the Animal Trainer profession.

History: He was born on a small isolated farm. A gifted student he started as a Animal Trainer, but he got bored and became a Dilettante. He has drifted from career to career and currently works as a Dilettante.

Motivation: Further expansion of business; and wants his loneliness to end

Ideals: Fighting. Bonds: Enemies, Job, Nature, Has a crush. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Wymar Hayden, Male Human Barbarian 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Dustin Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He wears his white hair down. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich northern family. Cursed with lycanthropy at a very young age, Dustin has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Insomniac, Fearful, Disease. Bonds: Rich. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Dustin Kimberley, Male Human Rogue 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)10 (+0) 17 (+3)11 (+0)
Skills Sleight of Hand +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Kendal, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and is well dressed, but even with his fine clothing he looks run-down. With bright red hair and a scraggly beard. He has a dull look in his brown eyes.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military, Job. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Raymond Kendal, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He was born at the edge of vast island. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Trey Birkenhead, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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