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NPC Generator

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Advanced [show]


Justin Coombs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy blonde hair. His eyes are brown and beady.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Justin Coombs, Male Human Warlock 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Emerald (1100 gp). Smoky quartz (20 gp).


Social Check DCs


Roland Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of the sun god around his neck, and a rapier on his belt. He sports a long silver beard, and similarly colored long hair. His brown eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: He was born in the west, but his parents moved at a very young age to the north. After coming to the age of reason, Roland took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic, Gifted. Bonds: Military, Immigrant. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Roland Dayton, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Chad Spaulding, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with black lining and desert motifs, he is not a threatening figure. His long golden hair is drawn into a two foot long braid. His violet eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Locksmith. He receives visions of the future at random moments

History: Gifted from a young age, Chad studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 14 years.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Chad Spaulding, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Chalcedony (20 gp).


Social Check DCs


Patrick Conway, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of death around his neck, and a warhammer on his belt. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Enemies, Nature. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Conway, Male Human Warlock 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 5 (-3)14 (+2)
Skills Arcana +6, Medicine +0
Senses Passive Perception 7
Languages Common, Gnoll, Sylvan, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 1000 gp.


Social Check DCs


Theodoric Watson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to be a stylist again

Flaws: Disease, Antagonistic, Racist. Bonds: Immigrant, Job. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Theodoric Watson, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs

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