Raymond Brent, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.
History: He served in the navy to pay for his family's outstanding loans. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
Possessions: Rhodochrosite (13 gp). Peridot (20 gp). 1 Minor magic item.
Everard Lindsay, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. With a patchy brown beard and wild brown hair. He has a tattooed face.
Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, In love, Poor. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1700 gp. Hematite (8 gp). Golden yellow topaz (700 gp). Chrysoprase (70 gp). Rock crystal (70 gp). Freshwater pearl (8 gp). Deep blue spinel (700 gp). Red garnet (150 gp).
Guy Ogden, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. His hair is short and black. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a giants raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many giants want him driven away.
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 400 gp. Brown-green garnet (140 gp). Golden yellow topaz (1200 gp). Aquamarine (1200 gp).
Hugh Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He wears a broad hat to hide his balding. His blue eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of eastern immigrants he idolized his mother. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hugh and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Slave, Immigrant. Occupation: Miner
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Cloth of gold vestments (70 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).
Dean Colton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Stylist does. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Dean was left his father's suit of armor and trained in its use and care. He has achieved small success as a Stylist.
Motivation: Further expansion of business.
Ideals: Passionate, Joker. Flaws: Insomniac. Bonds: Job, Military. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Half-Plate.
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