Rolf Ramsey, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His whole body is exceptionally muscular. He keeps his white hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Rolf was raised in a hard working conservative environment. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He then took over the family business and is one of the better Seamstress for hire.
Motivation: He is greedy; and he wants revenge against giants
Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Rich, Job, Enemies. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 53 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 19 (+4) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Carnelian (50 gp). Chalcedony (50 gp). 1 Minor magic item.
Charles Graeme, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is brown and very short. His eyes are gray.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He enjoys reading and quiet.
History: The child of a Map Maker, who enjoyed hunting, Charles was taken on many hunting expeditions. He worked as a nervous Glassblower and found it very stressful. He has never given up on his music dream.
Motivation: Further expansion of business; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Artistic, Logical. Bonds: Attractive, Nature, Job. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Henry Vance, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long red hair kept up in a rat tail. His hazel eyes peer out from beneath his broad white hat.
Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Navigator in town.
History: Henry was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Family, In love. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
Possessions: 700 gp. Brown-green garnet (40 gp). 1 Minor magic item.
Don Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This western man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His golden hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Racist, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2500 sp. Moonstone (50 gp). Sardonyx (50 gp). Star ruby (900 gp).
Arnold Springfield, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, blue cloak. His hair is red and curly. His eyes are brown and catlike.
Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the north, certain he would find work there.
Motivation: Find a way to reverse the transformation of his sister; and expand his business
Ideals: Artistic. Flaws: Racist. Bonds: Family, Immigrant, Job. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 5000 cp.
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