Justin Halsey, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a fine chain shirt which he covers with black colored cloaks and clothing. His left hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Tanglefoot bags.
Patrick Peyton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His hair is white and very short. His eyes are likewise green.
Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has never given up on his writing dream.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Impeccable. Bonds: Attractive, Military, Job. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 12 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Aquan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: An abacus with copper, silver and gold markers (160 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). 1 Minor magic item.
Henry Conway, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a pastel wide-brimmed hat and pastel clothes. He has a hunchback. His hair is chestnut and curly. He wears crescent spectacles with a black brim.
Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.
History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.
Motivation: To clean up the streets; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Persistence, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Guardian. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Gerald Harlow, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair down. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Adventurer, but he got bored and became a Guard. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and to be a adventurer again
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Job, In love. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Miles Rowley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He has no hair. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and wants a kiss
Ideals: Persistence. Flaws: Ugly, Antagonistic, Addict, PTSD. Bonds: Poor. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
Possessions: 1000 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!