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NPC Generator

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Advanced [show]


Drogo Nibley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and curly. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Drogo was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and to end his boredom

Ideals: Athletic, Professionalism, Extrovert. Bonds: Attractive. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Drogo Nibley, Male Human Rogue 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Kyle Elton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy brown beard and wild brown hair. His amber eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Racist. Bonds: Has a crush, Adventurer, Poor. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Elton, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Gilbert Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a slight overbite and is overall scrawny. His hair is golden and very short. His eyes are likewise violet. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Gilbert Palomarez, Male Human Monk 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 11 (+0)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 5000 sp. Onyx (80 gp). Golden yellow topaz (600 gp). Black pearl (600 gp).


Social Check DCs


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in red turtlenecks beneath a black coat with violet slacks. His chestnut hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He believes the world needs to unite to get rid of illithids once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies, Military. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Gomory Marlowe, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Alton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His psionic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break

Ideals: Impeccable, Gifted. Bonds: Mentor, Adventurer, Family. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Everard Alton, Male Human Adept 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)7 (-2) 9 (-1)9 (-1)
Skills Animal Handling +1, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 31000 sp.


Social Check DCs

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