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NPC Generator

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Advanced [show]


Chad Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a perfectly clean shirt and pair of pants. His silver hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Marshal business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Religious, Rich, Job, Adventurer. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Chad Bradley, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3100 sp.


Social Check DCs


Gilbert Graham, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and white. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gilbert was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He struck the Marshal job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Graham, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)17 (+3) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Miles Clifton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Miles was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Shoemaker.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Insomniac. Bonds: Job, Adventurer, Military. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Clifton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Fire opal pendant on a fine gold chain (900 gp). Gold dragon comb with red garnet eye (1100 gp). Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Kyle Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown tunic with tan highlights, and long brown pants that bunch up around his shoes. He has no hair. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kyle was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Persistence. Flaws: Ugly, Disease, Insane. Bonds: Religious. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Kyle Jacobs, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)7 (-2) 9 (-1)14 (+2)
Skills Athletics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Onyx (70 gp). 1 Minor magic item.


Social Check DCs


Thomas Ashley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He has a dull look in his green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Money/treasure; and he's looking for his big break

Flaws: Cynical, Disease. Bonds: Adventurer, Rich. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Thomas Ashley, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 9 (-1)6 (-2)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Black pearl (400 gp). Smoky quartz (70 gp). Chalcedony (70 gp). 2 Smokesticks.


Social Check DCs

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