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NPC Generator

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Advanced [show]


Manfred Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is thinning but still full. His green eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he has a crush on the local barkeep

Ideals: Justice, Joker. Bonds: Military, Adventurer, Has a crush. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Manfred Shelby, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Deception +2, Investigation +6
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Bertram Easton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears green painted combat armor at almost all times. His moppish blonde hair is in a traditional bowl cut. His eyes are a pleasant brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Rich. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Easton, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Silver comb with moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Large well-done wool tapestry (500 gp). 1 Banded mail.


Social Check DCs


Heward Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with blue highlights, and long grey pants that bunch up around his shoes. His hair is short and auburn. His fierce violet eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miller.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Bonds: Adventurer, Immigrant, Job, Religious. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Heward Denholm, Male Human Monk 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 18 (+4)11 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. Rhodochrosite (12 gp). Zircon (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a blue scarf. He wears his auburn hair up. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He has never given up on his poetry dream.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Bonds: Guardian, Nature, Job. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Gunter Yardley, Male Human Expert 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, tan shirt, and black tie. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Masseuse.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Insomniac, Hedonist. Bonds: Military, Immigrant. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Adelard Ramsay, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs

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