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Advanced [show]


William Gentry, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His brown hair is still thick. His eyes are a pleasant blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: William was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Military, Enemies. Occupation: Marshal

Voice: Stutters

Attributes [hide]

William Gentry, Male Human Rogue 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)7 (-2) 7 (-2)14 (+2)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Trey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He has a white handlebar mustache and slicked back white hair. His eyes are green and he is always smoking a pipe.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trey was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Trey Hayhurst, Male Human Warlock 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)13 (+1) 4 (-3)15 (+2)
Skills Perception +0, Religion +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. Tourmaline (70 gp). Blue quartz (11 gp). Banded agate (11 gp). Brown-green garnet (70 gp). 1 Minor magic item.


Social Check DCs


Percival Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, green, dusty cloak. He has a penchant for wearing a ring with an oversized opal on his left hand. His brown hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them

History: When he was but 7 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Percival Carlton, Male Human Rogue 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)6 (-2) 17 (+3)9 (-1)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Lapis lazuli (6 gp). Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs


Cory Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is brown and curly. His violet eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the north. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he has a crush on the local adventurer

Ideals: Pacifist. Flaws: Impulsive. Bonds: Nature, Immigrant, Has a crush. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Cory Payton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand -1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp. 1 Good lock.


Social Check DCs


Godfrey Trollope, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy brown pantaloons and a red scarf. His white hair and beard is wavy and long. His fierce gray eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Godfrey's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Poor, Mentor. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Godfrey Trollope, Male Human Monk 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item.


Social Check DCs

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