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NPC Generator

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Advanced [show]


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has a slight overbite and is overall scrawny. He is bald on top and has large chestnut tufts of hair around his ears. His ears are large.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Further he is a bit of a stoner and is frequently out of it.

History: Gerald hails from a village terrorized by goblins. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Artistic. Flaws: Ugly, Addict, PTSD. Bonds: Enemies. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Gerald Gentry, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 600 gp. Amber (60 gp). Azurite (5 gp). Fire opal (1100 gp). Golden yellow topaz (500 gp).


Social Check DCs


Gerard Woods, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. He has a small bristly mustache and wavy auburn hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Shepherd, but he was a colossal failure. He has worked as a Hunter like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother

Flaws: Addict. Bonds: Attractive, Family, Job, Religious. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Woods, Male Human Commoner 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 8 (-1)8 (-1)
Skills Athletics +0, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Jocelyn Kensley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean yellow cloak covering his clean studded leather. He has a white handlebar mustache and slicked back white hair. His eyes are amber and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with dancing.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Now he works as a dancing tutor during his time off.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Ugly, Shy, Insane. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Jocelyn Kensley, Male Human Warlock 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Weld, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his black hair in a pixie cut. His thin eyebrows rest above his beady brown eyes.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tim took refuge in the ruined castle and found the beat up falchion and armor he uses now. Since then, he has sought to make the best of life.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Nature, Enemies. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Tim Weld, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Raymond Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.

History: He is a Succubi in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Now he works as a poetry tutor during his time off.

Motivation: To unite with his brother; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Logical. Bonds: Adventurer, Family. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Raymond Ramsey, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)8 (-1) 9 (-1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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