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Advanced [show]


Charles Cason, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he wears light armors faded through time and improper care. His hair is long and chestnut with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Charles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and to protect his home

Ideals: Gifted, Logical. Bonds: Guardian, Rich. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Charles Cason, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills Persuasion +6, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp.


Social Check DCs


Don Garfield, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he is renowned for his bright brown suits and hats. His silver hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's attracted to the pc

Flaws: Impulsive, PTSD. Bonds: Military, Adventurer, Has a crush. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Don Garfield, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Tim Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His auburn hair and beard is wavy and long. His eyes are likewise amber.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Enemies, Rich, Slave, Adventurer. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Tim Tewksbury, Male Human Bard 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Moss agate (12 gp). Red spinel (60 gp). Jade (60 gp). Eye agate (12 gp).


Social Check DCs


Patrick Home, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His hair is white, silky, and of moderate length. His skin is flawless and his green eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Artistic. Bonds: Attractive, Slave, Nature, Job. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Home, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Red-brown spinel (150 gp). Jade (150 gp). Silver pearl (150 gp).


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. He has styled his golden hair well, parting it to the left. His thin eyebrows rest above his beady blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Gunter Mitchell, Male Human Commoner 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. Jasper (30 gp).


Social Check DCs

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