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Advanced [show]


Bertram Eastoft, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He has done his best to style his red hair to look like a famous performer. He has a dull look in his violet eyes.

Personality: Calm and collected, he is a well trained Mayor. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Sculptor, his mother struggled to pay the bills. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Disease, Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Eastoft, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)12 (+1) 9 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Peter Ramsay, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His golden hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends.

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Rich, In love. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Peter Ramsay, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Athletics +3, History +5
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 60000 cp.


Social Check DCs


Ralf Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a tan and grey robe with the hood down. His hair is greying and his face has many wrinkles. His eyes are likewise gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Kelsey, Male Human Expert 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1300 gp.


Social Check DCs


Adelard Gyula, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His chestnut hair is thinning but still full. His gray eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Flaws: Emotional, Hedonist. Bonds: Attractive, Nature, Rich. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Adelard Gyula, Male Human Cleric 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Athletics +1, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. Old masterpiece painting (1100 gp). 1 Minor magic item.


Social Check DCs


Lance Darby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His white hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting, Passionate, Gifted. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Lance Darby, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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