Dustin Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 800 gp. Freshwater pearl (16 gp). Black pearl (1600 gp).
Gunter Lindsey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is typically in his Assassin uniform. His hair is auburn and curly. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and regain custody of his daughter
Flaws: Ugly, Shy. Bonds: Job, Family, Mentor. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp. Iolite (30 gp). Amber (80 gp). Black opal (500 gp).
Balimaar Stanford, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His wide-brimmed hat is riddled with cuts and holes. His eyes are brown and catlike.
Personality: His tongue was cut out and he uses sign language. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Knight, his mother struggled to pay the bills. Cursed with lycanthropy at a very young age, Balimaar has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother.
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +5
Possessions: 2000 sp. Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Bradford, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His red hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Stylist, who enjoyed hunting, Raymond was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Religious, Nature, Adventurer. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Celestial, Draconic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Chrysoberyl (40 gp).
Norman Blankley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears an entirely black suit with brown socks and a vest with buckled shoes. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are blue.
Personality: Overbrimming with self-confidence, Norman isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Doctor, who enjoyed hunting, Norman was taken on many hunting expeditions. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and revenge
Ideals: Impeccable, Entrepeneur. Bonds: Nature, Enemies, Job. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 17000 cp. Moonstone (40 gp). Sard (40 gp). Star rose quartz (40 gp). 1 Half-Plate.
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