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NPC Generator

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Advanced [show]


Wymar Gyula, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair up. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and sabotage a competitor

Ideals: Entrepeneur, Justice. Bonds: Job, Poor. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Wymar Gyula, Male Human Wizard 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)10 (+0) 18 (+4)14 (+2)
Skills Arcana +3, Stealth +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has silver hair. His eyes are a pleasant blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Ernest Brandon, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Wymar Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a pastel suit. His red hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Wymar studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 8 years.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Wymar Dalton, Male Human Commoner 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. His hair is golden and curly. His thin eyebrows rest above his beady brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Carter in town.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Kinsley, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Athletics -1, Intimidation +1
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter England, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His skin is fair and his fingers are delicate and long. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.

Personality: Eccentric and domineering, Peter will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk

Ideals: Extrovert, Impeccable. Flaws: Impulsive, Racist. Bonds: Adventurer. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Peter England, Male Human Druid 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)15 (+2) 16 (+3)15 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1000 sp.


Social Check DCs

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