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Advanced [show]


Norman Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy tan pantaloons and a grey scarf. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Norman was raised in a hard working conservative environment. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was always very intelligent and has formed a secret society of specialists.

Motivation: Expand his business; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Enemies, Job. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Norman Eastaughffe, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 8000 cp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Clerebold Hastings, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears grey cloth garments or leather armor. His long auburn hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Ugly, Antagonistic, Insane. Bonds: Has a crush, Slave. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Clerebold Hastings, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)6 (-2) 13 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roger Conway, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the east, but his parents moved at a very young age to the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies, Immigrant, Family. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Roger Conway, Male Human Sorcerer 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Addington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He has gray eyes and a yellow hat with a pastel feather.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is a Metallic Dragon in disguise. He was an apprentice working in his father's forge. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Logical. Flaws: Insane, Fearful. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Robert Addington, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)13 (+1) 15 (+2)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 8 Acid flasks.


Social Check DCs


Raymond Charlton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears green painted combat armor at almost all times. He keeps his long golden hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.

History: The child of eastern immigrants he idolized his mother. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Raymond's mother didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Immigrant. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Raymond Charlton, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)8 (-1) 7 (-2)8 (-1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. Chalcedony (30 gp).


Social Check DCs

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