Adam Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears bulky blue painted plate armor. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against goblins
Ideals: Impeccable. Flaws: Selfish. Bonds: Slave, Military, Enemies. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Robert Riley, Male Human [Permalink]
Personal [hide]
Description: This western man tends to wear a green poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length black hair. His gray eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the west, certain he would find work there.
Motivation: To clean up the streets; and he's repulsed by the pc
Flaws: Antagonistic, PTSD. Bonds: Poor, Immigrant, Guardian. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Randal Graeme, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt, and he perpetually has his shield ready. His chestnut hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Randal was born in the north. At a young age he loved to build and create. A freak accident while working with his Jeweler mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Persistence. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 700 gp.
William Skelton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Tanner does. He has styled his blonde hair well, parting it to the right. His green eyes peer out from beneath his small blue hat.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Selfish, Ugly. Bonds: Job, Family. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 12 (+1) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
Possessions: 50000 cp. Chalcedony (60 gp). Rock crystal (60 gp). Hematite (12 gp). 1 Minor magic item.
Manfred Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern man typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Athletic, Impeccable. Flaws: Hedonist, Mundane. Bonds: Immigrant. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
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