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NPC Generator

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Advanced [show]


Randal Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear blue tank tops with violet pants. He has moderate length chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: He was born into a rich family. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and he has money and likes to spend it

Flaws: Ugly. Bonds: Guardian, Military, Rich. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Ainsworth, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Beitz, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean blue cloak covering his clean studded leather. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Job. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Beitz, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Randal Hayley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in red turtlenecks beneath a tan coat with white slacks. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.

History: A powerful wizard made him what he is. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Randal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Mentor. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Randal Hayley, Male Human Wizard 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)16 (+3) 9 (-1)11 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: Just what you see.


Social Check DCs


Robert Ramsey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing grey shirts, loose pants, and blazers most of the time. His long golden hair reaches down to his waist. He has a dull look in his gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Servant, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Optimist, Athletic. Flaws: Sensitive. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Robert Ramsey, Male Human Wizard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Clerebold Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Barkeep does. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Clerebold was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and to be a courier again

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Northcott, Male Human Barbarian 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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