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Advanced [show]


Adam Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He typically wears brown cloth garments or leather armor. His white hair is thinning but still full. His hazel eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Adam Gresham, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Geoffrey Walpole, Male Human [Permalink]

Personal [hide]

Description: An older man who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his lance, he is not a threatening figure. His silver hair is greasy and uncared for. His eyes are blue and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has achieved small success as a Carter.

Motivation: To be a Performer again.

Flaws: Ugly, Secretive, Disease. Bonds: Job. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Walpole, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)8 (-1) 14 (+2)15 (+2)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Aldous Cason, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is chestnut. His eyes are hazel and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has worked as a Mason like his father before him.

Motivation: Revenge; and expand his business

Ideals: Gifted. Flaws: Cynical, Fearful. Bonds: Job, Enemies. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Cason, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Clerebold Crawford, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. His white hair is still thick. His eyes are likewise brown. His teeth are white and perfect.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Clerebold Crawford, Male Human Expert 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Gomory Windsor, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting yellow shirt and pants and is in decent physical shape. His golden hair is heavily combed to the right. His eyes are a pleasant violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, his parents were killed by a dire rats raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: To protect his home; and revenge

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Enemies, Guardian. Occupation: Server

Voice: Low range voice

Attributes [hide]

Gomory Windsor, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2700 sp. Smoky quartz (70 gp).


Social Check DCs

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