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NPC Generator

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Advanced [show]


John Atterton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His hair is auburn and curly. His blue eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, John studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. John took refuge in the large cave and found the beat up lance and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist, Gifted. Bonds: Poor, Attractive, Nature. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

John Atterton, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)7 (-2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raymond Norton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown shirt with thin black vertical stripes and brown pants. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Ugly, Insomniac, Impulsive. Bonds: Nature, Poor. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Raymond Norton, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 5 (-3)14 (+2)
Skills Medicine -1
Senses Passive Perception 7
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light black in addition to tight pants. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent father; and to reunite with his old friends

Ideals: Joker, Artistic. Flaws: Selfish. Bonds: Rich, Adventurer, Family. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Gomory Springfield, Male Human Bard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Giant, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: Just what you see.


Social Check DCs


Adelard Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean tan cloak covering his clean studded leather. He has styled his auburn hair well, parting it to the left. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Philantrophist. Bonds: Military, In love, Religious. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Adelard Kitchur, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Drogo Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: Born to a Spice Merchant, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and balancing his hectic life and new courier responsibilities is difficult

Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Myerscough, Male Human Bard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Malachite (11 gp). Banded agate (11 gp). Jasper (30 gp). Chrysoprase (30 gp).


Social Check DCs

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