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NPC Generator

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Advanced [show]


Manfred Dumph, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His hair is blonde and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Manfred studied abroad. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Rich, Family, Adventurer. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Manfred Dumph, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His chestnut hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. His childhood dream was to be a Ruler, but he was a colossal failure. He struck the Miner job and began his own company from there.

Motivation: To prove his worth to the world; and balancing his hectic life and new miner responsibilities is difficult

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Thomas Woods, Male Human Ranger 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Snape, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Insomniac. Bonds: Poor, Job, Mentor. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Snape, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 13 (+1)9 (-1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Gerald Blakely, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a simple yellow robe with green stripes complete with hood. His long red hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: Gerald was born in the south. At a young age he loved to build and create. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: He desires power and/or immortality.

Ideals: Persistence. Flaws: Ugly, Terse. Bonds: Adventurer, Family. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Blakely, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Peter Nash, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and black handkerchief worn on his left side. He carries a battered club and tarnished quarterstaff as well. His brown hair is knotted and matted. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Peter Nash, Male Human Rogue 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 160 pp. 1 Minor magic item.


Social Check DCs

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