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Advanced [show]


Ernest Garrick, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean violet cloak covering his clean studded leather. His brown hair is matted, messy, and big. He has green eyes and a violet hat with a pastel feather.

Personality: Calm and collected, he is a well trained Laborer. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south his family was never financially stable. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: To reunite with his old friends.

Flaws: Ugly, Forgetful. Bonds: Job, Poor, Adventurer. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Ernest Garrick, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 7 (-2)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 900 sp. Iolite (80 gp). Jet (110 gp). 1 Everburning torch.


Social Check DCs


Ralf Cooper, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He wears a deerstalker hat to cover his moderate length silver hair. His amber eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a island tribe. Like his father and his brother before him, after school he went straight into learning to become a Weaver. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Greedy. Bonds: Attractive, Nature, Job. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Ralf Cooper, Male Human Monk 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 14 (+2)6 (-2)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Emerald (1400 gp). Red spinel (110 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Landon, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, pastel, dusty cloak. He is muscular with a powerful set of arms. His red hair is cut short. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: Born in the west to a Unemployed, Kyle learned a great deal about his mother's area of expertise. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Flaws: Ugly, Antagonistic, Shy. Bonds: Adventurer, Job, Family. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Kyle Landon, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 2 Antitoxin. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Aldous Carlton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a red cloak and cross-gartered blue stockings, marred by teas. His white hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Painter in town.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Poor. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Aldous Carlton, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 9 (-1)12 (+1) 10 (+0)9 (-1)
Skills Athletics +6, Performance +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Just what you see.


Social Check DCs


Alexandre Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to hide his balding. He has a dull look in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Mason.

Motivation: Retire the richest man in the west; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Has a crush, Nature. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Alexandre Oakley, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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