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NPC Generator

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Advanced [show]


Manfred Anderton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He keeps his silver hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal dancing training, and achieved minor success. He left for the east, certain he would find work there.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Manfred Anderton, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 13000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. His long auburn hair is drawn into a two foot long braid. His blue unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Hunter father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Depressed. Bonds: Attractive, Military. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Ernest Morton, Male Human Warrior 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)6 (-2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a white handlebar mustache and slicked back white hair. His eyes are brown and catlike.

Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic. Flaws: Insane, Insomniac. Bonds: Adventurer, Rich. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Manfred Hadleigh, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 14 (+2)7 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Reynard Berkeley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Spice Merchant. With bright white hair and a scraggly beard. His blue eyes peer out from beneath his top yellow hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Artistic. Bonds: Job, Military, Rich. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Reynard Berkeley, Male Human Aristocrat 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 50000 cp. Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (500 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp).


Social Check DCs


Diggory Dudley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Diggory Dudley, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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