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NPC Generator

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Advanced [show]


Theobald Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white tunic with tan highlights, and long yellow pants that bunch up around his shoes. He wears his white hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Crown-heir profession.

History: He comes from a rich eastern family. Like his mother and his sister before him, after school he went straight into learning to become a Actor. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Job, Rich, Nature. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Theobald Bentley, Male Human Warlock 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Gnoll, Ignan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 600 gp.


Social Check DCs


John Read, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean tan cloak covering his clean studded leather. With a patchy brown beard and wild brown hair. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: Born in the north to a Doctor, John learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In the meantime he has taken over work as a Doctor and occasionally as a mercenary.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Optimist. Bonds: Adventurer, Job, Mentor. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

John Read, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 15 (+2)17 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Abyssal, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. Jade (130 gp). Red-brown spinel (130 gp). 1 Minor magic item.


Social Check DCs


Drogo Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants, and carries scythes. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Drogo Carlyle, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Black velvet mask with numerous citrines (80 gp). A silver and pearl hairclip (100 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Kody Sutton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his dagger ready. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west to a Performer, Kody learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Job. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Kody Sutton, Male Human Warlock 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills History +5
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: Freshwater pearl (10 gp). Blue sapphire (1200 gp). Brown-green garnet (110 gp). Azurite (10 gp).


Social Check DCs


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy yellow pantaloons and a green scarf and is in decent physical shape. His hair is short and black. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Religious, Rich. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Gomory Addington, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Auran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp.


Social Check DCs

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