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Advanced [show]


Percival Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with red stripes complete with hood, and carries quarterstaffs. His chestnut hair, when down, is lengthy. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Guard

Voice: Raspy

Attributes [hide]

Percival Bentley, Male Human Wizard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Fidget, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His blonde hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Guy Fidget, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. 2 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Henry Clayton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a grey coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head, marred by sweets. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Henry Clayton, Male Human Rogue 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Manfred Budd, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a blue suit, black shirt, and white tie. His black hair is greasy and uncared for. His eyes are blue and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Manfred Budd, Male Human Monk 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 cp. Blue quartz (12 gp). Azurite (12 gp). Hematite (12 gp). Iolite (30 gp). 1 Everburning torch.


Social Check DCs


Gerard Gladstone, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a violet suit and is in decent physical shape. He has done his best to style his chestnut hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is a Jackalwere in disguise. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Persistence. Bonds: Attractive, Adventurer, Has a crush. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Gladstone, Male Human Monk 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Red spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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