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NPC Generator

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Advanced [show]


Gunter Winthrop, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He has a very tight haircut. His eyes are likewise amber.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He has worked as a Carter like his mother before him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Job, Rich, Nature. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Gunter Winthrop, Male Human Druid 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Freshwater pearl (9 gp). Alexandrite (600 gp). Emerald (1000 gp).


Social Check DCs


Solomon Tatum, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has worked as a Seamstress like his mother before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Impulsive, Disease. Bonds: Poor, Immigrant, Job. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Solomon Tatum, Male Human Sorcerer 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +2, History +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Bristol, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and grey handkerchief worn on his left side. With a patchy auburn beard and wild auburn hair. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Impeccable, Joker. Flaws: Ugly, PTSD. Bonds: Adventurer, Job. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Solomon Bristol, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Bentley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears white cloth garments or leather armor. He wears his black hair down. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Addict, Shy, Hedonist. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Trey Bentley, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 42 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +0, Performance +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal Hampton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man has a large black mantle and cape that has been intricately interwoven into his violet robe. His white hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Spy business at a young age. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: He is content; and to end his boredom

Ideals: Athletic, Entrepeneur. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Randal Hampton, Male Human Ranger 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp.


Social Check DCs

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