Clerebold Upton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.
Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He comes from a rich eastern family. He helped his father out around the business and became quite the natural. He became a Stylist soon after.
Motivation: He is unsatisfied with his job; and a deep hatred of dire rats
Ideals: Extrovert. Bonds: Religious, Rich, Job, Enemies. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.
Solomon Kirby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His red hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He struck the Soapmaker job and began his own company from there.
Motivation: Wants a kiss; and expand his business
Flaws: Depressed, Antagonistic. Bonds: Religious, Job, Has a crush. Occupation: Soapmaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Harrington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His black hair is unkempt and raggedy. This hazel eyed northerner is not easily forgotten.
Personality: Wymar wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the north his family was never financially stable. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1300 sp.
Anthony Sutton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). He keeps his long black hair kept up in a rat tail. His brown unseeing eyes seem to look past you.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the north his family was never financially stable. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is terrified, and will act out of fear
Flaws: Disease, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Guy Barclay, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. He sports a long white beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by giants. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Bonds: Attractive, Religious, Poor, Enemies, Job. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
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